Death is just the beginning in the Cursed Seas.
52Sails is a fast tactical skirmish game for two players using a standard deck of playing cards. Command a fleet of three ships, outmaneuver your opponent, and send them to the bottom. Your cards do double duty as both actions and measuring tools, making every hand a decision about what you're willing to spend.
Six scenarios keep every battle fresh:
∙ Last Band Standing — pure elimination, no mercy
∙ Plunder — race to escape with treasure before your opponent hunts you down
∙ Shipwreck Salvage — collect and escape before the enemy does
∙ Whale Migration — fight through feeding grounds while avoiding massive breaching whales
∙ Storm Passage — eliminate the enemy while navigating deadly storms
∙ Kraken’s Wrath — survive the hunt while a legendary creature attacks both sides
Five of Malachar’s Cursed Artifacts give every captain a unique playstyle — each one changing how you approach every decision on the board.
Death is just the beginning in the Cursed Seas.
52Sails is a fast tactical skirmish game for two players using a standard deck of playing cards. Command a fleet of three ships, outmaneuver your opponent, and send them to the bottom. Your cards do double duty as both actions and measuring tools, making every hand a decision about what you're willing to spend.
Six scenarios keep every battle fresh:
∙ Last Band Standing — pure elimination, no mercy
∙ Plunder — race to escape with treasure before your opponent hunts you down
∙ Shipwreck Salvage — collect and escape before the enemy does
∙ Whale Migration — fight through feeding grounds while avoiding massive breaching whales
∙ Storm Passage — eliminate the enemy while navigating deadly storms
∙ Kraken’s Wrath — survive the hunt while a legendary creature attacks both sides
Five of Malachar’s Cursed Artifacts give every captain a unique playstyle — each one changing how you approach every decision on the board.